This page collects the main tools and concepts referenced across my posts. Itβs meant to be a quick starting point if you want to explore AI in gaming further.
NVIDIA
- NVIDIA Developer β Official hub for NVIDIA developer tools and announcements.
- NVIDIA ACE (Avatar Cloud Engine): Studio-focused tools for AI-driven characters and animation (referenced in my ACE post and comparison post).
Unity
- Unity β Official Unity engine site.
- Unity Muse / Sentis: AI tools integrated into Unity workflows (referenced in my Unity post).
AI NPC Mods & Experiments
- AI NPC mods (Skyrim-style experiments): Community-driven prototypes connecting NPCs to language models.
- Modding communities often explore AI interaction first, showing what players want before studios adopt it.
Core Concepts
- Dialogue trees: Traditional scripted branching conversation system.
- LLMs: Large language models that generate text dynamically.
- Guardrails: Filters/rules to keep AI dialogue consistent and safe in-game.